LU05.A20 - Knowledge Transer to Webstorm

  • Work type: Individual
  • Means of aid: only teaching materials, no websearch, no use of ai.
  • Timeframe: 70 Minutes
  • Expected result: TheVUE-Script 2 to 18 are transfered to Webstorm in the required directory structure.
  • Know how to write and execute a VUE SFC in Webstorm

You can take your solutions from assigmnent 2 to 18. Elsewise download the official solutions from the solution page of the assignment, but add the insight to the code as source code comments.

Programming within an emulator e.g. W3School | VUE is nice, but not really programming. Thus, we need to transfer our script to the Webstorm code-ditor. Please note, that this assignment is noot only a mere task, but also a preparatory work for the LB2.

  1. Create a directory media and safe the requiered images in it.
  2. Transfer your solutions from the assignments 2 to 18 to the Webstorm code-editor
  3. Remember a simple best-practise: Test every script before proceeding with the next one.
  4. Use the following directory structure
    1. 01_v-bind: assignment 2 - 6
    2. 02_v-if: assignment 7 - 11
    3. 03_v-show: assignment 12 - 14
    4. 04_v-for: assignment 15 - 17
    5. 05_combined: assignment 18
  5. Make sure, that each solution is properly named after the assignment (e.g. lu05.s10.html) and the name of the assignment is displayed as <h1>
  6. Delete all unnecessary code-parts.
  7. Test the correctness of the transfer by executing the script (Browser Button on the right upper corner of the window).
  8. if not already done, add comments as HTML or JS notation to note down important insights to your code

directory structure as expected

English German
insight Einsicht, Einblick
mere bloss, nur ein …
thus folglich, somit

Volkan Demir

English German
emulator Nacheiferer, Testumgebung

Volkan Demir

  • en/modul/m291/learningunits/lu05/aufgaben/20.txt
  • Zuletzt geändert: 2025/04/08 09:36
  • von vdemir