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en:modul:m291:learningunits:lu05:aufgaben:20 [2025/04/08 09:28] – [Source] vdemiren:modul:m291:learningunits:lu05:aufgaben:20 [2025/04/08 09:36] (aktuell) – [Assignment] vdemir
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 ===== Assignment  ====== ===== Assignment  ======
-Programming within an emulator e.g. **W3School | VUE** is nice, but not really programming. Thus we need to transfer our script to the Webstorm codee-ditor. **Please note, that this assignment is also a preparatory work for the LB2.**+Programming within an emulator e.g. **W3School | VUE** is nice, but not really programming. Thuswe need to transfer our script to the Webstorm code-ditor. **Please note, that this assignment is noot only a mere task, but also a preparatory work for the LB2.**
  
-  - Transfer your solutions vom assignment 2 to 18 to the Webstorm Codeeditor 
-  - Use a directory structure  
-      - 01_v-bind: assignment 2 - 6 
-      - 02_v-if: assignment 7 - 11 
-      - 03_v-show: assignment 12 - 14 
-      - 04_v-for: assignment 15 - 17 
-      - 05_combined: assignment 18 
-  - Make sure that each solution is properly named after the assignment (e.g. lu05.s10.html) and the name of the assignment is displayed as <h1> 
-  - Test the correctness of the transfer by executing the script (Browser Button on the right upper corner of the window). 
-  - if not already done, add comments as HTML or JS comments to your to note down important insights to your code 
   - Create a directory **media** and safe the requiered images in it.   - Create a directory **media** and safe the requiered images in it.
 +  - Transfer your solutions from the assignments 2 to 18 to the Webstorm code-editor
 +  - Remember a simple best-practise: Test every script before proceeding with the next one.
 +  - Use the following directory structure 
 +      - **01_v-bind**: assignment 2 - 6
 +      - **02_v-if**: assignment 7 - 11
 +      - **03_v-show**: assignment 12 - 14
 +      - **04_v-for**: assignment 15 - 17
 +      - **05_combined**: assignment 18
 +  - Make sure, that each solution is properly named after the assignment (e.g. **lu05.s10.html**) and the name of the assignment is displayed as <h1>
 +  - Delete all unnecessary code-parts.
 +  - **Test the correctness** of the transfer by executing the script (Browser Button on the right upper corner of the window).
 +  - if not already done, **add comments** as HTML or JS notation to note down important insights to your code
 +  
  
 {{:en:modul:m291:learningunits:lu05:aufgaben:lu05.s20.png|directory structure as expected }} {{:en:modul:m291:learningunits:lu05:aufgaben:lu05.s20.png|directory structure as expected }}
  
 +===== Vocabulary =====
 +^ English ^ German ^ 
 +| insight | Einsicht, Einblick |
 +| mere | bloss, nur ein ... |
 +| thus | folglich, somit |
 +
 +----
 +[[https://creativecommons.org/licenses/by-nc-sa/4.0/|{{https://i.creativecommons.org/l/by-nc-sa/4.0/88x31.png}}]] Volkan Demir
  
 ===== Solution ===== ===== Solution =====
  • en/modul/m291/learningunits/lu05/aufgaben/20.txt
  • Zuletzt geändert: 2025/04/08 09:36
  • von vdemir